08/19/2026
Still drawing, thinking 3D, problem solving 2D, with a simple #2 pencil -- the computer may be tool-du-jour, but creative processing happens differently with kinesthetic engagement, and allowing TIME to explore multiple options (vs. forcing instant "right" answers) -- educators who value this incorporate "hands-on," "learning by doing" into teaching, and the best results often come from collaborating directly with those who carry out paper design